
So I set out to do something that, as a cyberpunk fan, I’d been meaning to for years: play the System Shock series. But for the first time in years, I had time - lots of time. Like many recent graduates, I was unprepared for a life without quantified goals. When I finally made it out, I realized that all I’d really done was reach the end of the line. Following the track was simple, but not easy, and slipping up seemed like a constant, fatal threat. I was in a career-focused program at a school full of ambitious people, and I’d aligned my life along a very specific academic track.


After I graduated from college, I lost all sense of purpose and decided to make System Shock 3.
